Adding new code and ship image
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@ -2,14 +2,17 @@ import sys
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import pygame
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import pygame
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from settings import Settings
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class AlienInvasion:
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class AlienInvasion:
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"""Overall class to manage game assets and behaviour."""
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"""Overall class to manage game assets and behaviour."""
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def __init__(self):
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def __init__(self):
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"""Intialize the game, and create game resources"""
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"""Intialize the game, and create game resources"""
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pygame.init()
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pygame.init()
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self.settings = Settings()
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self.screen = pygame.display.set_mode((1200, 800))
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self.screen = pygame.display.set_mode((self.settings.screen_witdh, self.settings.screen_heigh))
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pygame.display.set.caption("Alien Invasion")
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pygame.display.set.caption("Alien Invasion")
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# Set the background color.
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# Set the background color.
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@ -24,7 +27,7 @@ class AlienInvasion:
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sys.exit()
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sys.exit()
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# Redraw the screen during each pass through the loop.
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# Redraw the screen during each pass through the loop.
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self.screen.fill(self.bg_color)
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self.screen.fill(self.settings.bg_color)
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# Make the most recently drawn screen visible.
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# Make the most recently drawn screen visible.
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pygame.display.flip()
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pygame.display.flip()
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BIN
images/ship.bmp
Normal file
BIN
images/ship.bmp
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Binary file not shown.
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After Width: | Height: | Size: 8.5 KiB |
@ -1,2 +1,9 @@
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class Settings:
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class Settings:
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"""A class to store all settings for alien invasion."""
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"""A class to store all settings for alien invasion."""
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def __init__(self):
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"""Initialize the game's settings."""
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# Screen settings
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self.screen_witdh = 1200
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self.screen_heigh = 800
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self.bg_color =(230, 230, 230)
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